The Playstation 2 GPU 250nm was a performance-segment gaming console graphics solution by Sony, launched on March 4th, 2000. Built on the 250 nm process, and based on the GS-250nm graphics processor, in its CXD2934GB variant, the device does not support DirectX. The GS-250nm graphics processor is an average sized chip with a die area of 279 mm2 and 54 million transistors. It features 16 pixel shaders and 2 vertex shaders, 8 texture mapping units, and 16 ROPs. Sony includes 4 MB eDRAM memory, which are connected using a 2560-bit memory interface. The GPU is operating at a frequency of 147 MHz, memory is running at 150 MHz.
Its power draw is rated at 79 W maximum. The console's dimensions are 302 mm x 79 mm x 183 mm, and it features a igp cooling solution. Its price at launch was 299 US Dollars.